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- Whiplash Playable Demo
- --------------------------
-
- This demo represents just a tiny part of the finished version which
- will be released on February 1996.
-
- To install whiplash, type "INSTALL" and follow the on-screen
- instructions. After installation, type "WHIPLASH" to run the demo
- from your chosen directory. At any time, type "INSTALL" again to
- re-configure your sound card.
-
- Keys
- ----
- Steer Left - Z
- Steer Right - X
- Accelerate - T
- Decelerate - F
- Up Gear - R
- Down Gear - D
-
- Change view down = F3
- Change view up = F4
- Decrease screen size = -
- Increase screen size = +
- Configuration menu = ESC
-
- Use the arrow keys and RETURN in the configuration menu to select
- sound effect/music volume and display type (VGA/SVGA).
- SVGA mode requires a VESA compatible video card.
-
- Minimum specification 486 DX2 66Mhz
- 8Mb RAM
- 8Mb Hard drive space
-
- Recommended Spec. Pentium
- 8Mb Ram
- 8Mb Hard drive space
- Sound Board
- VESA compatible SVGA card
-
- The complete game will include the following features:
-
- - 16 tracks with various hazards (plus 8 secret
- tracks)
- - Jumps, loop the loops, corkscrews
- - moving bridges, moving speed humps
- - Artificially intelligent 'brutal' computer
- opponents
- - Up to 16 players on a network!
- - Modem and Serial Link
- - Complete replay system with full editing controls
- - 8 distinct drivable cars
-
- If you have any problems of questions with Whiplash please call
- Interplay Technical Support at 714-553-6678. Also we offer support
- on any on-line services, or you can fax directly at 714-252-2820
- Attn: Technical Support. We encourage our customers to utilize all
- of these services.
-
-
- Whiplash was created by:
- ----------------------------------------------------------------------
- Gremlin Interactive
-
- Programming - Graham Stone & Damian Hibbard
- Lead Artist - Damon Godley
- Artist & Track Design - Kevin Crossley
- Game Design - Ade Carless & the Fatal Crew
- 3D Texture Map Routines - Laurent Noel
- Original Programming - Graham Stone, Tim Randall & Steve Camber
- Creative Design - Les Spink
- Producer - Mark Glossop
- Music and SFX - Neil Biggin
- SFX - Patrick Phelan
- Production Assistants - Mick Sheehan & Tony Wills
- Quality Assurance - Rob Millington, Mick Sheehan, Lee Cambell,
- Sim Furniss, Tony Howe, Carl Bilby & Tony Wills
-
-
- Interplay Productions
-
- Executive Producer - Alan Pavlish
- Division Director - Mark Nausha
- Producer - Robert Pardo
- Announcer Voice - Larry Huffman
- Audio Director - Charles Deenan
- Voice Mastering - Chris Borders, Craig Duman
- SFX - Greg Allen
- Director of Quality Assurance - Jeremy S. Barnes
- Assistant Director of Q.A. - Jim Boone
- Administrative Assistant - David L. Simon
- Lead Tester - Chad Allison
- Testers - Henry Kahng, Chris Peak, Frank Pimentel
- Compatibility Coordinator - John Werner
- Compatibility Technicians - Aaron Meyers, Aaron Oliaz, Dan Forsyth,
- Derek Gibbs, Jack Parker, Marc Duran
- Technical Coordinator - Darren Monahan
- I.S. Technicians, John McGinley, Bill Delk
-
-
- SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
- This special preview version of Whiplash (the "Software") is
- intended solely for your personal noncommercial home entertainment
- use. You may not decompile, reverse engineer, or disassemble the
- Software, except as permitted by law. Interplay Productions and
- Gremlin Interactive retains all rights and title in the Software
- including all intellectual property rights embodied therein and
- derivatives thereof. You are granted a revocable, nonassignable
- limited license to create derivative works of this Software solely
- for your own personal noncommercial home entertainment use and may
- publicly display such derivative works to the extent specifically
- authorized by Interplay in writing. A copy of this authorization,
- if any, will be provided on InterplayÆs World Wide Web site, and
- may also be obtained by contacting the legal department at
- Interplay at (714) 553-6655. The Software, including, without
- limitation, all code, data structures, characters, images, sounds,
- text, screens, game play, derivative works and all other elements
- of the Software may not be copied (except as provided below),
- resold, rented, leased, distributed (electronically or otherwise),
- used on pay-per-play, coin-op or other for-charge basis, or for
- any commercial purpose. You may make copies of the Software for
- your personal noncommercial home entertainment use and to give to
- friends and acquaintances on a no cost noncommercial basis. This
- limited right to copy the Software expressly excludes any copying
- or distribution of the Software on a commercial basis, including,
- without limitation, bundling the product with any other product or
- service and any give away of the Software in connection with
- another product or service. Any permissions granted herein are
- provided on a temporary basis and can be withdrawn by Interplay
- Productions at any time. All rights not expressly granted are
- reserved.
-
-
- The portions of Whiplash in this preview version will be upgraded
- with enhanced audio and graphics functionality in the upgraded
- version, which will be distributed and licensed on a fee basis
- only. The upgraded versions of the tracks of Whiplash contained
- in the Software are not part of this limited license.
-
-
- (c) 1996 Gremlin Interactive, Ltd. All rights reserved.
- Whiplash is a trademark of Interplay Productions. Interplay is
- the sole publisher and distributor. Licensed from and developed
- by Gremlin Interactive Ltd.